We're building the social graph
of the physical world.

Every day, you share physical space with people who could become collaborators, mentors, friends, co-conspirators. But modern life has made us invisible to each other. Screens, headphones, social norms — all conspiring to keep brilliant people from finding each other.


We're building the antidote.

An open standard for human discovery

Serendipity is built on the Tavern Protocol — an open, privacy-first specification for proximity-based human discovery. Any device can implement it. No company owns it. The protocol treats physical space like a game lobby, and the mesh finds the synchronicities.

What we believe

Privacy is architecture, not policy

We can't track you because the system makes tracking architecturally impossible. Your location never leaves your device. Beacon IDs rotate every 15 minutes. There is no central database to breach.

Encounter-based, not search-based

You don't browse. The mesh finds you. Serendipity doesn't give you a catalog of people to pick from. It waits for the right person to walk into range, then whispers.

The science is real

27 psychological frameworks, all validated, all computed on-device. Interests, skills, communication style, chronotype, attachment patterns, values — the resonance engine sees what small talk can't.

Safety is the foundation

Buddy beacons, boundaries, check-ins, trust scoring. You control who sees what. You can go invisible in one tap. Safety isn't a feature — it's the architecture everything else is built on.

Building invisible technology for visible connection

We believe the next great social technology won't be another feed to scroll. It'll be invisible — running in your pocket, noticing what you can't, and whispering when someone worth meeting is nearby.